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UnrealEngine/Engine/Source/Runtime/Messaging/Public/IMessageHandler.h
2025-05-18 13:04:45 +08:00

29 lines
482 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/SharedPointer.h"
class IMessageContext;
/**
* Interface for message handlers.
*/
class IMessageHandler
{
public:
/**
* Handles the specified message.
*
* @param Context The context of the message to handle.
*/
virtual void HandleMessage(const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context) = 0;
public:
/** Virtual destructor. */
virtual ~IMessageHandler() { }
};