Files
UnrealEngine/Engine/Source/Runtime/MeshDescription/MeshDescription.Build.cs
2025-05-18 13:04:45 +08:00

24 lines
431 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class MeshDescription : ModuleRules
{
public MeshDescription(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject"
}
);
if (Target.bBuildWithEditorOnlyData)
{
PrivateDependencyModuleNames.Add("DerivedDataCache");
}
}
}
}