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UnrealEngine/Engine/Source/Runtime/MediaAssets/Public/MediaSourceRendererInterface.h
2025-05-18 13:04:45 +08:00

35 lines
674 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UObject/Interface.h"
#include "MediaSourceRendererInterface.generated.h"
class UMediaSource;
class UMediaTexture;
/**
* Interface for an object that can render a media source to a texture.
*/
UINTERFACE(MinimalAPI)
class UMediaSourceRendererInterface : public UInterface
{
GENERATED_BODY()
};
class IMediaSourceRendererInterface
{
GENERATED_BODY()
public:
/**
* Open the media source to render a texture for.
*
* @param InMediaSource Media source to play.
* @return Media texture that will hold the image.
*/
virtual UMediaTexture* Open(UMediaSource* InMediaSource) = 0;
};