11 lines
227 B
C++
11 lines
227 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "HAL/Platform.h"
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namespace UE::Mass::Private
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{
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// Index 0 is a sentinel for an Empty/Unset EntityHandle
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constexpr int32 InvalidEntityIndex = 0;
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}; |