16 lines
400 B
C++
16 lines
400 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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// Bridge functions for communicating from C++ to SwiftMain.swift.
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// See LaunchCPPToSwift.h for an example of going the other way, from SwiftMain.swift to C++.
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#if PLATFORM_VISIONOS
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namespace UE::SwiftMainBridgeNS
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{
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void ConfigureImmersiveSpace(int32 InImmersiveStyle, int32 InUpperLimbVisibility);
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}
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#endif // PLATFORM_VISIONOS
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