Files
UnrealEngine/Engine/Source/Runtime/Launch/Private/Apple/SwiftMainBridge.h
2025-05-18 13:04:45 +08:00

16 lines
400 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
// Bridge functions for communicating from C++ to SwiftMain.swift.
// See LaunchCPPToSwift.h for an example of going the other way, from SwiftMain.swift to C++.
#if PLATFORM_VISIONOS
namespace UE::SwiftMainBridgeNS
{
void ConfigureImmersiveSpace(int32 InImmersiveStyle, int32 InUpperLimbVisibility);
}
#endif // PLATFORM_VISIONOS