22 lines
592 B
C++
22 lines
592 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "LandscapeEditorServices.h"
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class FLandscapeSceneViewExtension;
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/**
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* Landscape module interface
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*/
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class ILandscapeModule : public IModuleInterface
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{
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public:
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virtual TSharedPtr<FLandscapeSceneViewExtension, ESPMode::ThreadSafe> GetLandscapeSceneViewExtension() const = 0;
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virtual void SetLandscapeEditorServices(ILandscapeEditorServices* InLandscapeEditorServices) = 0;
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virtual ILandscapeEditorServices* GetLandscapeEditorServices() const = 0;
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};
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