16 lines
298 B
C#
16 lines
298 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class IOSPlatformFeatures : ModuleRules
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{
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public IOSPlatformFeatures(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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"Engine"
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});
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}
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}
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