21 lines
319 B
C++
21 lines
319 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Polyline.h"
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namespace UE
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{
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namespace Geometry
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{
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template<typename T>
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using TPolyline3 = TPolyline<T, 3>;
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typedef TPolyline3<double> FPolyline3d;
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typedef TPolyline3<float> FPolyline3f;
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} // end namespace UE::Geometry
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} // end namespace UE
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