349 lines
11 KiB
C
349 lines
11 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NameTypes.h"
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#include "Math/Vector2D.h"
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#include "UObject/ObjectMacros.h"
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#include "Layout/Margin.h"
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#include "Styling/SlateColor.h"
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#include "Styling/SlateBrush.h"
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#include "Styling/SlateWidgetStyle.h"
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#include "Styling/SlateTypes.h"
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#include "FriendsListStyle.generated.h"
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/**
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* Interface for the services manager.
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*/
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USTRUCT()
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struct FRIENDSANDCHAT_API FFriendsListStyle
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: public FSlateWidgetStyle
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{
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GENERATED_USTRUCT_BODY()
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// Default Constructor
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FFriendsListStyle()
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: BackButtonMargin(0.0, 0.0, 0.0, 1.0)
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, HeaderButtonMargin(0.0, 0.0, 1.0, 0.0)
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, FriendsListMargin(0.0, 1.0, 0.0, 0.0)
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, BackButtonContentMargin(15.0, 13.0, 0.0, 13.0)
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, FriendsListNoFriendsMargin(15.0, 10.0, 15.0, 0.0)
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, FriendsListHeaderMargin(45.0, 20.0, 0.0, 20.0)
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, FriendsListHeaderCountMargin(5.0, 20.0, 0.0, 20.0)
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, HeaderButtonContentMargin(0.0, 13.0)
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, FriendItemMargin(0.0, 17.0)
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, FriendItemStatusMargin(15.0, 0.0)
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, FriendItemPresenceMargin(27.0, 0.0, 35.0, 0.0)
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, FriendItemPlatformMargin(0, 0, 5, 0)
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, FriendItemTextScrollerMargin(5, 0, 0, 0)
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, ConfirmationBorderMargin(0.0, 0.0, 5.0, 0.0)
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, ConfirmationButtonMargin(5.0, 0.0, 0.0, 0.0)
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, ConfirmationButtonContentMargin(5.0, 20.0)
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, NoneFriendContentMargin(0)
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, NoneFriendContentHeight(75.f)
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, NoneFriendIconWidth(40.f)
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, SubMenuBackIconMargin(0.0, 0.0, 20.0, 0.0)
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, SubMenuPageIconMargin(20.0, 0.0)
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, RadioSettingTitleMargin(45.0, 10.0)
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, SubMenuSearchIconMargin(20.0, 50.0)
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, SubMenuSearchTextMargin(0.0, 0.0, 0.0, 0.0)
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, SubMenuBackButtonMargin(20.0)
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, SubMenuSettingButtonMargin(37.0, 20.0, 45.0, 20.0)
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, SubMenuListMargin(0.0, 5.0)
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, SubMenuSeperatorThickness(2.f)
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, PresenceSeperatorThickness(1.f)
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, FriendTipMargin(0, 10, 15, 10)
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, FriendTipSeperatorMargin(0, 10)
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, ToolTipMargin(10.0)
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, TipStatusMargin(0.0, 0.0, 15.0, 0.0)
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, AddButtonMargin(50, 12)
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, AddButtonSpacing(12.f, 25.f)
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{ }
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// Default Destructor
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virtual ~FFriendsListStyle() { }
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/**
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* Override widget style function.
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*/
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virtual void GetResources( TArray< const FSlateBrush* >& OutBrushes ) const override { }
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// Holds the widget type name
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static const FName TypeName;
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/**
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* Get the type name.
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* @return the type name
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*/
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virtual const FName GetTypeName() const override { return TypeName; };
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/**
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* Get the default style.
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* @return the default style
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*/
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static const FFriendsListStyle& GetDefault();
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// Friends List Style
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UPROPERTY( EditAnywhere, Category = Appearance )
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FButtonStyle GlobalChatButtonStyle;
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FFriendsListStyle& SetGlobalChatButtonStyle(const FButtonStyle& ButtonStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush GlobalChatIcon;
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FFriendsListStyle& SetGlobalChatIcon(const FSlateBrush& BrushStyle);
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/** Friends List Open Button style */
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UPROPERTY(EditAnywhere, Category = Appearance)
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FButtonStyle FriendItemButtonStyle;
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FFriendsListStyle& SetFriendItemButtonStyle(const FButtonStyle& ButtonStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FButtonStyle ConfirmButtonStyle;
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FFriendsListStyle& SetConfirmButtonStyle(const FButtonStyle& ButtonStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FButtonStyle CancelButtonStyle;
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FFriendsListStyle& SetCancelButtonStyle(const FButtonStyle& ButtonStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateColor ButtonContentColor;
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FFriendsListStyle& SetButtonContentColor(const FSlateColor& InColor);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateColor ButtonHoverContentColor;
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FFriendsListStyle& SetButtonHoverContentColor(const FSlateColor& InColor);
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/** Optional content for the Add Friend button */
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush ActionMenuArrowBrush;
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FFriendsListStyle& SetActionMenuArrowBrush(const FSlateBrush& BrushStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush ToolTipArrowBrush;
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FFriendsListStyle& SetToolTipArrowBrush(const FSlateBrush& BrushStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FButtonStyle BackButtonStyle;
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FFriendsListStyle& SetBackButtonStyle(const FButtonStyle& ButtonStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FButtonStyle HeaderButtonStyle;
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FFriendsListStyle& SetHeaderButtonStyle(const FButtonStyle& ButtonStyle);
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/** Friends List Action Button style */
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UPROPERTY( EditAnywhere, Category = Appearance )
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FButtonStyle FriendListActionButtonStyle;
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FFriendsListStyle& SetFriendListActionButtonStyle(const FButtonStyle& ButtonStyle);
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/** Optional content for the Add Friend button */
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UPROPERTY( EditAnywhere, Category = Appearance )
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FSlateBrush AddFriendButtonContentBrush;
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FFriendsListStyle& SetAddFriendButtonContentBrush(const FSlateBrush& BrushStyle);
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/** Friend Image brush style */
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush StatusIconBrush;
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FFriendsListStyle& SetStatusIconBrush(const FSlateBrush& BrushStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush PCIconBrush;
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FFriendsListStyle& SetPCIconBrush(const FSlateBrush& BrushStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush ConsoleIconBrush;
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FFriendsListStyle& SetConsoleIconBrush(const FSlateBrush& BrushStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush EpicIconBrush;
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FFriendsListStyle& SetEpicIconBrush(const FSlateBrush& BrushStyle);
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/** Friend Image brush style */
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush FriendImageBrush;
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FFriendsListStyle& SetFriendImageBrush(const FSlateBrush& BrushStyle);
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/** Offline brush style */
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UPROPERTY(EditAnywhere, Category=Appearance)
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FSlateBrush OfflineBrush;
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FFriendsListStyle& SetOfflineBrush(const FSlateBrush& InOffLine);
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/** Online brush style */
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UPROPERTY(EditAnywhere, Category=Appearance)
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FSlateBrush OnlineBrush;
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FFriendsListStyle& SetOnlineBrush(const FSlateBrush& InOnLine);
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/** Away brush style */
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UPROPERTY(EditAnywhere, Category=Appearance)
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FSlateBrush AwayBrush;
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FFriendsListStyle& SetAwayBrush(const FSlateBrush& AwayBrush);
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/** Away brush style */
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush SpectateBrush;
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FFriendsListStyle& SetSpectateBrush(const FSlateBrush& SpectateBrush);
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/** Friends window background */
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush FriendsContainerBackground;
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FFriendsListStyle& SetFriendContainerBackground(const FSlateBrush& InFriendContainerBackground);
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/** Friends window background */
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush FriendsListBackground;
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FFriendsListStyle& SetFriendsListBackground(const FSlateBrush& InBrush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FEditableTextBoxStyle AddFriendEditableTextStyle;
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FFriendsListStyle& SetAddFriendEditableTextStyle(const FEditableTextBoxStyle& InEditableTextStyle);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FVector2D UserPresenceImageSize;
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FFriendsListStyle& SetUserPresenceImageSize(const FVector2D& InUserPresenceImageSize);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush BackBrush;
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FFriendsListStyle& SetBackBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush SelectedOptionBrush;
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FFriendsListStyle& SetSelectedOptionBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush SettingsBrush;
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FFriendsListStyle& SetSettingsBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush SeperatorBrush;
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FFriendsListStyle& SetSeperatorBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush PresenceSeperatorBrush;
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FFriendsListStyle& SetPresenceSeperatorBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush FontSizeBrush;
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FFriendsListStyle& SetFontSizeBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush SearchBrush;
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FFriendsListStyle& SetSearchBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin BackButtonMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin HeaderButtonMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendsListMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin BackButtonContentMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendsListNoFriendsMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendsListHeaderMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendsListHeaderCountMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin HeaderButtonContentMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendItemMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendItemStatusMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendItemPresenceMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendItemPlatformMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendItemTextScrollerMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin ConfirmationBorderMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin ConfirmationButtonMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin ConfirmationButtonContentMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin NoneFriendContentMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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float NoneFriendContentHeight;
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UPROPERTY(EditAnywhere, Category = Appearance)
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float NoneFriendIconWidth;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin SubMenuBackIconMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin SubMenuPageIconMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin RadioSettingTitleMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin SubMenuSearchIconMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin SubMenuSearchTextMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin SubMenuBackButtonMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin SubMenuSettingButtonMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin SubMenuListMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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float SubMenuSeperatorThickness;
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UPROPERTY(EditAnywhere, Category = Appearance)
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float PresenceSeperatorThickness;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendTipMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin FriendTipSeperatorMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin ToolTipMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin TipStatusMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FMargin AddButtonMargin;
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UPROPERTY(EditAnywhere, Category = Appearance)
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FVector2D AddButtonSpacing;
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// Clan Settings
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush ClanDetailsBrush;
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FFriendsListStyle& SetClanDetailsBrush(const FSlateBrush& Brush);
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UPROPERTY(EditAnywhere, Category = Appearance)
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FSlateBrush ClanMembersBrush;
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FFriendsListStyle& SetClanMembersBrush(const FSlateBrush& Brush);
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};
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