Files
UnrealEngine/Engine/Source/Runtime/FieldNotification/Public/FieldNotificationHelpers.h
2025-05-18 13:04:45 +08:00

20 lines
509 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/Class.h"
namespace UE::FieldNotification::Helpers
{
[[nodiscard]] FORCEINLINE bool IsValidAsField(const UFunction* InFunction)
{
return InFunction != nullptr
&& !InFunction->HasAnyFunctionFlags(FUNC_Net | FUNC_Event)
&& InFunction->HasAllFunctionFlags(FUNC_BlueprintCallable | FUNC_Const)
&& InFunction->NumParms == 1
&& InFunction->GetReturnProperty() != nullptr;
}
} //namespace