26 lines
523 B
C#
26 lines
523 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class EyeTracker : ModuleRules
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{
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public EyeTracker(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"InputCore"
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//,
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// "Slate",
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// "SlateCore",
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// "RHI",
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// "Renderer",
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// "RenderCore",
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// "Analytics"
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}
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);
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}
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}
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