Files
UnrealEngine/Engine/Source/Runtime/Experimental/ChaosVDData/ChaosVDData.build.cs
2025-05-18 13:04:45 +08:00

22 lines
400 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Linq;
using System.Collections.Generic;
namespace UnrealBuildTool.Rules
{
public class ChaosVDData : ModuleRules
{
public ChaosVDData(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Chaos",
"ChaosVDRuntime"
}
);
}
}
}