Files
UnrealEngine/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolver.cpp
2025-05-18 13:04:45 +08:00

17 lines
354 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Chaos/ChaosSolver.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ChaosSolver)
DEFINE_LOG_CATEGORY_STATIC(FSC_Log, NoLogging, All);
UChaosSolver::UChaosSolver(const FObjectInitializer& ObjectInitializer)
: UObject(ObjectInitializer)
{
check(ObjectInitializer.GetClass() == GetClass());
}