Files
UnrealEngine/Engine/Source/Runtime/Experimental/Animation/Constraints/Constraints.Build.cs
2025-05-18 13:04:45 +08:00

20 lines
341 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class Constraints : ModuleRules
{
public Constraints(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"AnimationCore",
"MovieScene"
}
);
}
}