41 lines
695 B
C++
41 lines
695 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "UI/Visu.h"
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namespace UE::CADKernel
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{
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const TCHAR* VisuPropertyNames[] =
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{
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TEXT("Bounding Box"),
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TEXT("Points"),
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TEXT("Elements"),
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TEXT("Curves"),
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TEXT("Iso"),
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TEXT("Control Lines"),
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TEXT("Edges"),
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TEXT("Nodes"),
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TEXT("Border Edges"),
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TEXT("Multiple Edges"),
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TEXT("Geometrical Borders"),
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TEXT("Control Points"),
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TEXT("YellowPoint"),
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TEXT("YellowCurve"),
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TEXT("BluePoint"),
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TEXT("BlueCurve"),
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TEXT("RedPoint"),
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TEXT("RedCurve"),
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TEXT("PurplePoint"),
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TEXT("PurpleCurve"),
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TEXT("GreenPoint"),
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TEXT("GreenCurve"),
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TEXT("PinkPoint"),
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TEXT("PinkCurve"),
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TEXT("OrangePoint"),
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TEXT("OrangeCurve"),
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nullptr
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};
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}
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