27 lines
668 B
C#
27 lines
668 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
using System.IO;
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class CADKernel : ModuleRules
|
|
{
|
|
public CADKernel(ReadOnlyTargetRules Target)
|
|
: base(Target)
|
|
{
|
|
//OptimizeCode = CodeOptimization.Never;
|
|
CppCompileWarningSettings.DeterministicWarningLevel = WarningLevel.Off; // __DATE__ in Private/CADKernel/Core/System.cpp
|
|
|
|
PublicDefinitions.Add("CADKERNEL_THINZONE=0");
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"GeometryCore",
|
|
}
|
|
);
|
|
|
|
PublicDefinitions.Add(Target.Type == TargetType.Program ? "CADKERNEL_DO_ENSURE=0" : "CADKERNEL_DO_ENSURE=1");
|
|
}
|
|
}
|
|
} |