Files
UnrealEngine/Engine/Source/Runtime/Datasmith/CADKernel/Base/CADKernel.Build.cs
2025-05-18 13:04:45 +08:00

27 lines
668 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class CADKernel : ModuleRules
{
public CADKernel(ReadOnlyTargetRules Target)
: base(Target)
{
//OptimizeCode = CodeOptimization.Never;
CppCompileWarningSettings.DeterministicWarningLevel = WarningLevel.Off; // __DATE__ in Private/CADKernel/Core/System.cpp
PublicDefinitions.Add("CADKERNEL_THINZONE=0");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"GeometryCore",
}
);
PublicDefinitions.Add(Target.Type == TargetType.Program ? "CADKERNEL_DO_ENSURE=0" : "CADKERNEL_DO_ENSURE=1");
}
}
}