71 lines
1.5 KiB
C++
71 lines
1.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ClientPilotBlackboard.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(ClientPilotBlackboard)
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void UClientPilotBlackboard::InitializeFromProfile(FString ProfileCategoryAndName)
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{
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}
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FString UClientPilotBlackboard::GetStringValue(FString KeyName)
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{
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FString RetVal = TEXT("");
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if (Blackboard.Contains(KeyName))
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{
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RetVal = Blackboard[KeyName];
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}
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return RetVal;
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}
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FVector UClientPilotBlackboard::GetVectorValue(FString KeyName)
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{
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FVector RetVal = FVector::ZeroVector;
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if (Blackboard.Contains(KeyName))
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{
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RetVal.InitFromString(*Blackboard[KeyName]);
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}
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return RetVal;
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}
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float UClientPilotBlackboard::GetFloatValue(FString KeyName)
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{
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float RetVal = 0.f;
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if (Blackboard.Contains(KeyName))
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{
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RetVal = FCString::Atof(*Blackboard[KeyName]);
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}
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return RetVal;
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}
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int UClientPilotBlackboard::GetIntValue(FString KeyName)
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{
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int RetVal = 0;
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if (Blackboard.Contains(KeyName))
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{
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RetVal = FCString::Atoi(*Blackboard[KeyName]);
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}
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return RetVal;
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}
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void UClientPilotBlackboard::AddOrUpdateValue(FString KeyName, float Value)
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{
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Blackboard.Emplace(KeyName, FString::SanitizeFloat(Value));
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}
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void UClientPilotBlackboard::AddOrUpdateValue(FString KeyName, int Value)
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{
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Blackboard.Emplace(KeyName, FString::FromInt(Value));
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}
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void UClientPilotBlackboard::AddOrUpdateValue(FString KeyName, FString Value)
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{
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Blackboard.Emplace(KeyName, Value);
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}
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void UClientPilotBlackboard::AddOrUpdateValue(FString KeyName, FVector Value)
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{
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Blackboard.Emplace(KeyName, Value.ToString());
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}
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