Files
UnrealEngine/Engine/Source/Runtime/BlueprintRuntime/BlueprintRuntime.Build.cs
2025-05-18 13:04:45 +08:00

19 lines
335 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class BlueprintRuntime : ModuleRules
{
public BlueprintRuntime(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
}
);
}
}
}