Files
UnrealEngine/Engine/Source/Runtime/BinkAudioDecoder/SDK/BinkAudio/Src/posix_ticks.cpp
2025-05-18 13:04:45 +08:00

11 lines
255 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ticks.h"
#include <sys/time.h>
#include <unistd.h>
U64 baue_ticks( void )
{
struct timeval tv;
gettimeofday(&tv, NULL);
return ( (U64)(U32)tv.tv_sec * 1000000L ) + (U64)(U32)tv.tv_usec;
}