Files
UnrealEngine/Engine/Source/Runtime/BinkAudioDecoder/SDK/BinkAudio/Src/iphone_ticks.cpp
2025-05-18 13:04:45 +08:00

11 lines
178 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ticks.h"
#include <mach/mach_time.h>
#include <unistd.h>
U64 baue_ticks( void )
{
return mach_absolute_time();
}