Files
UnrealEngine/Engine/Source/Runtime/AutomationWorker/AutomationWorker.Build.cs
2025-05-18 13:04:45 +08:00

44 lines
791 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AutomationWorker : ModuleRules
{
public AutomationWorker(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AutomationMessages",
"AutomationTest",
"CoreUObject",
"Analytics",
"AnalyticsET",
"Json",
"JsonUtilities"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"MessagingCommon",
}
);
if (Target.bCompileAgainstEngine)
{
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RHI");
}
}
}
}