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UnrealEngine/Engine/Source/Runtime/AutoRTFM/Private/WindowsHeader.h
2025-05-18 13:04:45 +08:00

13 lines
244 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "BuildMacros.h"
#if AUTORTFM_PLATFORM_WINDOWS
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <tchar.h>
#include <Windows.h>
#endif // AUTORTFM_PLATFORM_WINDOWS