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UnrealEngine/Engine/Source/Runtime/AutoRTFM/Private/FunctionMapInlines.h
2025-05-18 13:04:45 +08:00

64 lines
2.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#if (defined(__AUTORTFM) && __AUTORTFM)
#include "AutoRTFMConstants.h"
#include "FunctionMap.h"
#include "Utils.h"
namespace AutoRTFM
{
UE_AUTORTFM_FORCEINLINE
void* FunctionMapLookupUsingMagicPrefix(void* OpenFn)
{
// We use prefix data in our custom LLVM pass to stuff some data just
// before the address of all open function pointers (that we have
// definitions for!). We verify the special Magic Prefix constant in the
// top 16-bits of the function pointer address as a magic constant check
// to give us a much higher confidence that there is actually a closed
// variant pointer residing 8-bytes before our function address.
uint64_t PrefixData;
memcpy(&PrefixData, reinterpret_cast<char*>(OpenFn) - sizeof(uint64_t), sizeof(uint64_t));
if (AUTORTFM_LIKELY(Constants::MagicPrefix == (PrefixData & 0xffff'0000'0000'0000)))
{
return reinterpret_cast<void*>(PrefixData & 0x0000'ffff'ffff'ffff);
}
// UBSAN adds a type hash prefix to the function as a "prologue" that
// ends preceding our Magic Prefix. They use 0xc105cafe in the
// lower 32-bits to distinguish the 64-bit word containing their type
// hash. If we see it, check the preceding 64-bit word for our prefix.
else if (AUTORTFM_UNLIKELY(0xc105'cafe == (PrefixData & 0x0000'0000'ffff'ffff)))
{
memcpy(&PrefixData, reinterpret_cast<char*>(OpenFn) - sizeof(uint64_t) * 2, sizeof(uint64_t));
if (AUTORTFM_LIKELY(Constants::MagicPrefix == (PrefixData & 0xffff'0000'0000'0000)))
{
return reinterpret_cast<void*>(PrefixData & 0x0000'ffff'ffff'ffff);
}
}
return nullptr;
}
inline void* FunctionMapLookup(void* OpenFn, const char* Where)
{
if (void* ClosedFn = FunctionMapLookupUsingMagicPrefix(OpenFn); AUTORTFM_LIKELY(ClosedFn))
{
return ClosedFn;
}
AUTORTFM_MUST_TAIL return FunctionMapLookupExhaustive(OpenFn, Where);
}
template<typename TReturnType, typename... TParameterTypes>
auto FunctionMapLookup(TReturnType (*OpenFn)(TParameterTypes...), const char* Where) -> TReturnType (*)(TParameterTypes...)
{
return reinterpret_cast<TReturnType (*)(TParameterTypes...)>(FunctionMapLookup(reinterpret_cast<void*>(OpenFn), Where));
}
} // namespace AutoRTFM
#endif // (defined(__AUTORTFM) && __AUTORTFM)