21 lines
328 B
C++
21 lines
328 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if (defined(__AUTORTFM) && __AUTORTFM)
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namespace AutoRTFM
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{
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// Enumerator used to control validity assertions for containers
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// (bounds checking, etc).
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enum class EContainerValidation
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{
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Enabled,
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Disabled
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};
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}
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#endif // (defined(__AUTORTFM) && __AUTORTFM)
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