Files
UnrealEngine/Engine/Source/Runtime/AudioExtensions/Private/IWaveformTransformation.cpp
2025-05-18 13:04:45 +08:00

24 lines
550 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "IWaveformTransformation.h"
#include "Templates/SharedPointer.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(IWaveformTransformation)
TArray<Audio::FTransformationPtr> UWaveformTransformationChain::CreateTransformations() const
{
TArray<Audio::FTransformationPtr> TransformationPtrs;
for(UWaveformTransformationBase* Transformation : Transformations)
{
if(Transformation)
{
TransformationPtrs.Add(Transformation->CreateTransformation());
}
}
return TransformationPtrs;
}