23 lines
647 B
C++
23 lines
647 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "HAL/LowLevelMemTracker.h"
|
|
#include "Logging/LogMacros.h"
|
|
#include "Modules/ModuleInterface.h"
|
|
#include "Modules/ModuleManager.h"
|
|
|
|
DECLARE_LOG_CATEGORY_EXTERN(LogAudioAnalyzer, Log, All);
|
|
|
|
LLM_DECLARE_TAG_API(Audio_Analysis, AUDIOANALYZER_API);
|
|
// Convenience macro for Audio_Analysis LLM scope to avoid misspells.
|
|
#define AUDIO_ANALYSIS_LLM_SCOPE LLM_SCOPE_BYTAG(Audio_Analysis);
|
|
|
|
class FAudioAnalyzerModule : public IModuleInterface
|
|
{
|
|
public:
|
|
/** IModuleInterface implementation */
|
|
AUDIOANALYZER_API void StartupModule();
|
|
AUDIOANALYZER_API void ShutdownModule();
|
|
};
|