Files
UnrealEngine/Engine/Source/Runtime/Apple/AudioMixerAudioUnit/Public/AudioMixerPlatformAudioUnitUtils.h
2025-05-18 13:04:45 +08:00

10 lines
248 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
namespace Audio
{
void AUDIOMIXERAUDIOUNIT_API IncrementIOSAudioMixerPlatformSuspendCounter();
void AUDIOMIXERAUDIOUNIT_API DecrementIOSAudioMixerPlatformSuspendCounter();
}