33 lines
563 B
C++
33 lines
563 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "UObject/NameTypes.h"
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#include "GenericPlatform/GenericPlatformStackWalk.h"
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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static const FName AppFrameworkTabName("AppFramework");
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/**
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* Implements the AppFramework module.
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*/
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class FAppFrameworkModule
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: public IModuleInterface
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{
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public:
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// IModuleInterface interface
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virtual void StartupModule() override
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{
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}
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virtual void ShutdownModule() override
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{
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}
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};
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IMPLEMENT_MODULE(FAppFrameworkModule, AppFramework);
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