Files
UnrealEngine/Engine/Source/Runtime/Advertising/IOS/IOSAdvertising/Private/IOSAdvertising.cpp
2025-05-18 13:04:45 +08:00

12 lines
332 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "IOSAdvertising.h"
#include "IOS/IOSAppDelegate.h"
#include "Modules/ModuleManager.h"
#include "IOS/IOSAsyncTask.h"
#include "IOS/IOSAppDelegate.h"
DEFINE_LOG_CATEGORY_STATIC( LogAdvertising, Display, All );
IMPLEMENT_MODULE( FIOSAdvertisingProvider, IOSAdvertising );