36 lines
930 B
C#
36 lines
930 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using System.IO;
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class AndroidAdvertising : ModuleRules
|
|
{
|
|
public AndroidAdvertising( ReadOnlyTargetRules Target ) : base(Target)
|
|
{
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
// ... add other public dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Advertising",
|
|
// ... add private dependencies that you statically link with here ...
|
|
}
|
|
);
|
|
PublicIncludePathModuleNames.Add("Advertising");
|
|
|
|
if (Target.Platform == UnrealTargetPlatform.Android)
|
|
{
|
|
string PluginPath = Utils.MakePathRelativeTo(ModuleDirectory, Target.RelativeEnginePath);
|
|
AdditionalPropertiesForReceipt.Add("AndroidPlugin", Path.Combine(PluginPath, "AndroidAdvertising_APL.xml"));
|
|
}
|
|
}
|
|
}
|
|
}
|