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UnrealEngine/Engine/Source/Runtime/AdvancedWidgets/Public/AdvancedWidgetsModule.h
2025-05-18 13:04:45 +08:00

40 lines
928 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
namespace UE::PropertyViewer
{
class FPropertyValueFactory;
}
/**
* Advanced Widgets module
*/
class FAdvancedWidgetsModule : public IModuleInterface
{
public:
static ADVANCEDWIDGETS_API FAdvancedWidgetsModule& GetModule();
static ADVANCEDWIDGETS_API FAdvancedWidgetsModule* GetModulePtr();
/**
* Called right after the plugin DLL has been loaded and the plugin object has been created
*/
ADVANCEDWIDGETS_API virtual void StartupModule();
/**
* Called before the plugin is unloaded, right before the plugin object is destroyed.
*/
ADVANCEDWIDGETS_API virtual void ShutdownModule();
public:
ADVANCEDWIDGETS_API UE::PropertyViewer::FPropertyValueFactory& GetPropertyValueFactory() const;
private:
TUniquePtr<UE::PropertyViewer::FPropertyValueFactory> PropertyValueFactory;
};