Files
UnrealEngine/Engine/Source/Runtime/AVIWriter/AVIWriter.Build.cs
2025-05-18 13:04:45 +08:00

30 lines
645 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AVIWriter : ModuleRules
{
public AVIWriter(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
if (Target.bBuildDeveloperTools)
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "DirectShow");
}
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
PublicFrameworks.AddRange(new string[] { "AVFoundation", "CoreVideo", "CoreMedia" });
}
}
}
}