Files
UnrealEngine/Engine/Source/Runtime/AVEncoder/Public/VideoDecoder.h
2025-05-18 13:04:45 +08:00

74 lines
2.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "HAL/Platform.h"
#include "Templates/Function.h"
#include "Templates/UnrealTemplate.h"
#include "VideoCommon.h"
#include "VideoDecoderAllocationTypes.h"
#include "VideoDecoderInput.h"
namespace AVEncoder
{
class FVideoDecoderInput;
class FVideoDecoderOutput;
class UE_DEPRECATED(5.4, "AVEncoder has been deprecated. Please use the AVCodecs plugin family instead.") FVideoDecoder
{
public:
using CreateDecoderAllocationInterfaceCallback = TFunction<void(void* /*InOptions*/, void** /*InOutParamResult*/)>;
using ReleaseDecoderAllocationInterfaceCallback = TFunction<void(void* /*InOptions*/, void** /*InOutParamResult*/)>;
struct UE_DEPRECATED(5.4, "AVEncoder has been deprecated. Please use the AVCodecs plugin family instead.") FInit
{
CreateDecoderAllocationInterfaceCallback CreateDecoderAllocationInterface;
ReleaseDecoderAllocationInterfaceCallback ReleaseDecoderAllocationInterface;
int32 Width;
int32 Height;
};
// --- setup
virtual bool Setup(const FInit& InInit) = 0;
// Shuts the decoder down AND destroys it. Do not store a pointer to this decoder in a smart pointer!
virtual void Shutdown() = 0;
enum class UE_DEPRECATED(5.4, "AVEncoder has been deprecated. Please use the AVCodecs plugin family instead.") EDecodeResult
{
Success,
Failure
// TryAgainLater
};
PRAGMA_DISABLE_DEPRECATION_WARNINGS
virtual EDecodeResult Decode(const FVideoDecoderInput* InInput) = 0;
using OnDecodedFrameCallback = TFunction<void(const FVideoDecoderOutput* /*InDecodedFrame*/)>;
PRAGMA_ENABLE_DEPRECATION_WARNINGS
virtual void SetOnDecodedFrame(OnDecodedFrameCallback InCallback) { OnDecodedFrame = MoveTemp(InCallback); }
virtual void ClearOnDecodedFrame() { OnDecodedFrame = nullptr; }
protected:
FVideoDecoder() = default;
virtual ~FVideoDecoder();
protected:
bool CreateDecoderAllocationInterface();
void ReleaseDecoderAllocationInterface();
void* GetAllocationInterfaceMethods();
PRAGMA_DISABLE_DEPRECATION_WARNINGS
EFrameBufferAllocReturn AllocateOutputFrameBuffer(FVideoDecoderAllocFrameBufferResult* OutBuffer, const FVideoDecoderAllocFrameBufferParams* InAllocParams);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
struct FPlatformDecoderAllocInterface;
OnDecodedFrameCallback OnDecodedFrame;
CreateDecoderAllocationInterfaceCallback CreateDecoderAllocationInterfaceFN;
ReleaseDecoderAllocationInterfaceCallback ReleaseDecoderAllocationInterfaceFN;
FPlatformDecoderAllocInterface* PlatformDecoderAllocInterface = nullptr;
};
}