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UnrealEngine/Engine/Source/Runtime/AVEncoder/Private/Decoders/vdecmpeg4/vdecmpeg4_Build.h
2025-05-18 13:04:45 +08:00

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C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
// This project has been optimized by hand and uses several tricks to improve performance.
// Unfortunately this generates a lot of false positives in static code analysis that we disable here for sanity.
//-V::547,523,594
#if defined(_MSC_VER)
#pragma warning(disable : 6385) // the readable size is 'x' bytes, but 'y' bytes may be read
#pragma warning(disable : 6297) // Arithmetic overflow: 32-bit value is shifted, then cast to 64-bit value. Results might not be an expected value.
#endif