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UnrealEngine/Engine/Source/Runtime/AIModule/Classes/HotSpots/AIHotSpotManager.h
2025-05-18 13:04:45 +08:00

14 lines
283 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "AIHotSpotManager.generated.h"
UCLASS(MinimalAPI)
class UAIHotSpotManager : public UObject
{
GENERATED_UCLASS_BODY()
};