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UnrealEngine/Engine/Source/Runtime/AIModule/Classes/GridPathAIController.h
2025-05-18 13:04:45 +08:00

14 lines
336 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AIController.h"
#include "GridPathAIController.generated.h"
UCLASS(Experimental)
class AGridPathAIController : public AAIController
{
GENERATED_BODY()
public:
AGridPathAIController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
};