Files
UnrealEngine/Engine/Source/Programs/Unsync/Unsync.Build.cs
2025-05-18 13:04:45 +08:00

49 lines
1.6 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class Unsync : ModuleRules
{
public Unsync(ReadOnlyTargetRules Target) : base(Target)
{
CppStandard = CppStandardVersion.Cpp20;
bUseUnity = false;
bEnableExceptions = true;
bUseRTTI = true; // Needed by CLI11 library
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "ThirdParty"));
PrivateDefinitions.Add("UNSYNC_USE_DEBUG_HEAP=1");
if (Target.Platform == UnrealTargetPlatform.Win64)
{
PrivateDefinitions.Add("UNSYNC_PLATFORM_WINDOWS=1");
PrivateDefinitions.Add("UNSYNC_PLATFORM_UNIX=0");
PrivateDefinitions.Add("NOMINMAX=1");
PrivateDefinitions.Add("WIN32_LEAN_AND_MEAN=1");
PrivateDefinitions.Add("_SILENCE_CXX17_OLD_ALLOCATOR_MEMBERS_DEPRECATION_WARNING=1");
PrivateDefinitions.Add("_CRT_SECURE_NO_WARNINGS=1");
PrivateDefinitions.Add("_WINSOCK_DEPRECATED_NO_WARNINGS=1");
PrivateDefinitions.Add("_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING=1");
}
else if (Target.Platform == UnrealTargetPlatform.Mac || Target.Platform == UnrealTargetPlatform.Linux)
{
PrivateDefinitions.Add("UNSYNC_PLATFORM_WINDOWS=0");
PrivateDefinitions.Add("UNSYNC_PLATFORM_UNIX=1");
}
if (Target.Platform == UnrealTargetPlatform.Linux)
{
PublicSystemLibraries.Add("dl");
}
PrivateDependencyModuleNames.Add("BLAKE3");
PrivateDependencyModuleNames.Add("CLI11");
PrivateDependencyModuleNames.Add("fmt");
PrivateDependencyModuleNames.Add("http_parser");
PrivateDependencyModuleNames.Add("LibreSSL");
PrivateDependencyModuleNames.Add("zstd");
}
}