69 lines
1.5 KiB
C#
69 lines
1.5 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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#if !__MonoCS__
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using System.Deployment.Application;
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#endif
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using System.Windows.Forms;
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namespace SwarmCoordinator
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{
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static class Program
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{
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/**
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* Checks for any pending updates for this application, and if it finds
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* any, updates the application as part of a restart
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*/
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static void CheckForUpdate()
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{
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try
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{
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#if !__MonoCS__
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if( ApplicationDeployment.IsNetworkDeployed )
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{
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ApplicationDeployment Current = ApplicationDeployment.CurrentDeployment;
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if( Current.CheckForUpdate() )
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{
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Current.Update();
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}
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}
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#endif
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}
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catch( Exception )
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{
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}
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}
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main()
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{
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault( false );
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// Create the window
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SwarmCoordinator MainWindow = new SwarmCoordinator();
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MainWindow.Init();
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while( MainWindow.Ticking )
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{
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Application.DoEvents();
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MainWindow.Run();
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// Yield a little time to the system
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System.Threading.Thread.Sleep( 100 );
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}
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MainWindow.Destroy();
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if( MainWindow.Restarting() )
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{
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CheckForUpdate();
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Application.Restart();
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}
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}
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}
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} |