Files
UnrealEngine/Engine/Source/Programs/UnrealPackageTool/UnrealPackageTool.Target.cs
2025-05-18 13:04:45 +08:00

34 lines
878 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class UnrealPackageToolTarget : TargetRules
{
public UnrealPackageToolTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
LaunchModuleName = "UnrealPackageTool";
DefaultBuildSettings = BuildSettingsVersion.Latest;
// Required for CLI11 library
bForceEnableRTTI = true;
bForceEnableExceptions = true;
bBuildDeveloperTools = false;
bBuildWithEditorOnlyData = true;
// Required for asset registry module
bCompileAgainstApplicationCore = true;
bCompileAgainstCoreUObject = true;
bCompileAgainstEngine = false;
bCompileICU = false;
bIsBuildingConsoleApplication = true;
bEnableTrace = true;
}
}