Files
UnrealEngine/Engine/Source/Programs/UnrealGameSync/MetadataServer/Models/EventSummary.cs
2025-05-18 13:04:45 +08:00

29 lines
675 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace MetadataServer.Models
{
public class EventSummary
{
public enum ReviewVerdict
{
Unknown,
Good,
Bad,
Mixed,
}
public int ChangeNumber;
public ReviewVerdict Verdict;
public List<EventData> SyncEvents = new List<EventData>();
public List<EventData> Reviews = new List<EventData>();
public List<string> CurrentUsers = new List<string>();
public EventData LastStarReview;
public List<BuildData> Builds = new List<BuildData>();
public List<CommentData> Comments = new List<CommentData>();
}
}