Files
UnrealEngine/Engine/Source/Programs/UnrealGameSync/MetadataServer/Controllers/CISController.cs
2025-05-18 13:04:45 +08:00

29 lines
764 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Web.Http;
using MetadataServer.Connectors;
using MetadataServer.Models;
namespace MetadataServer.Controllers
{
// Deprecated, use Latest or Build controllers instead
public class CISController : ApiController
{
public long[] Get(string Project = null)
{
LatestData LatestIDs = SqlConnector.GetLastIds(Project);
return new long[] { LatestIDs.LastEventId, LatestIDs.LastCommentId, LatestIDs.LastBuildId };
}
public List<BuildData> Get(string Project, long LastBuildId)
{
return SqlConnector.GetBuilds(Project, LastBuildId);
}
public void Post([FromBody]BuildData Build)
{
SqlConnector.PostBuild(Build);
}
}
}