38 lines
1.0 KiB
C#
38 lines
1.0 KiB
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class UnrealFrontendTarget : TargetRules
|
|
{
|
|
public UnrealFrontendTarget( TargetInfo Target ) : base(Target)
|
|
{
|
|
Type = TargetType.Program;
|
|
LinkType = TargetLinkType.Modular;
|
|
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
|
|
AdditionalPlugins.Add("UdpMessaging");
|
|
LaunchModuleName = "UnrealFrontend";
|
|
|
|
// Stats are required even in Shipping
|
|
GlobalDefinitions.Add("FORCE_USE_STATS=1");
|
|
|
|
bCompileAgainstEngine = false;
|
|
bCompileAgainstCoreUObject = true;
|
|
bForceBuildTargetPlatforms = true;
|
|
bCompileWithStatsWithoutEngine = true;
|
|
bCompileWithPluginSupport = true;
|
|
|
|
// For UI functionality
|
|
bBuildDeveloperTools = true;
|
|
|
|
bHasExports = false;
|
|
|
|
bEnableTrace = true;
|
|
|
|
// Old Profiler (SessionFrontend/Profiler) is deprecated since UE 5.0. Use Trace/UnrealInsights instead.
|
|
//GlobalDefinitions.Add("UE_DEPRECATED_PROFILER_ENABLED=1");
|
|
|
|
// new project launcher
|
|
AdditionalPlugins.Add("ProjectLauncher");
|
|
}
|
|
}
|