19 lines
945 B
C#
19 lines
945 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.Runtime.InteropServices;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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// In SDK-style projects such as this one, several assembly attributes that were historically
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// defined in this file are now automatically added during build and populated with
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// values defined in project properties. For details of which attributes are included
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// and how to customise this process see: https://aka.ms/assembly-info-properties
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// Setting ComVisible to false makes the types in this assembly not visible to COM
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// components. If you need to access a type in this assembly from COM, set the ComVisible
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// attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM.
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[assembly: Guid("3d824e67-c77f-44ca-bae0-2fba4a274b70")]
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[assembly: Parallelize(Workers = 0, Scope = ExecutionScope.ClassLevel)] |