Files
UnrealEngine/Engine/Source/Programs/UnrealBuildTool/Configuration/UEBuildDeploy.cs
2025-05-18 13:04:45 +08:00

85 lines
2.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.IO;
using Microsoft.Extensions.Logging;
namespace UnrealBuildTool
{
/// <summary>
/// Base class to handle deploy of a target for a given platform
/// </summary>
abstract class UEBuildDeploy
{
protected readonly ILogger Logger;
public UEBuildDeploy(ILogger InLogger)
{
Logger = InLogger;
}
protected bool CopyFilesRecursively(string FromDir, string ToDir)
{
DirectoryInfo FromDirInfo = new DirectoryInfo(FromDir);
if (!FromDirInfo.Exists)
{
Logger.LogError("Cannot copy files, source directory not found: {FromDir}", FromDirInfo.FullName);
return false;
}
DirectoryInfo[] DirsToCopy = FromDirInfo.GetDirectories();
Directory.CreateDirectory(ToDir);
foreach (FileInfo FromFile in FromDirInfo.GetFiles())
{
try
{
// Ensure we can overrwrite dest file as non-read only.
string ToDestFile = Path.Combine(ToDir, FromFile.Name);
if (File.Exists(ToDestFile))
{
File.SetAttributes(ToDestFile, File.GetAttributes(ToDestFile) & ~FileAttributes.ReadOnly);
}
FromFile.CopyTo(ToDestFile, true);
}
catch (Exception ex)
{
Logger.LogError(ex, "Error while copying {FromFile} from {FromDir} to {ToDir}: {Ex}", FromFile, FromDir, ToDir, ex);
return false;
}
}
foreach (DirectoryInfo SubDir in DirsToCopy)
{
CopyFilesRecursively(SubDir.FullName, Path.Combine(ToDir, SubDir.Name));
}
return true;
}
/// <summary>
/// Prepare the target for deployment
/// </summary>
/// <param name="Receipt">Receipt for the target being deployed</param>
/// <returns>True if successful, false if not</returns>
public virtual bool PrepTargetForDeployment(TargetReceipt Receipt)
{
bool Result = true;
if (Receipt.IsTestTarget && Receipt.Launch != null)
{
foreach (ReceiptProperty TestResourcesFolder in Receipt.AdditionalProperties.FindAll(Prop => Prop.Name == "ResourcesFolder"))
{
DirectoryInfo ResourceDirectoryInfo = new DirectoryInfo(TestResourcesFolder.Value);
if (ResourceDirectoryInfo.Exists)
{
Result &= CopyFilesRecursively(TestResourcesFolder.Value, Path.Combine(Receipt.Launch.Directory.FullName, ResourceDirectoryInfo.Name));
}
}
}
return Result;
}
}
}