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UnrealEngine/Engine/Source/Programs/UnrealBuildAccelerator/Version/Public/UbaVersion.h
2025-05-18 13:04:45 +08:00

14 lines
200 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
namespace uba
{
#if PLATFORM_WINDOWS
using tchar = wchar_t;
#else
using tchar = char;
#endif
const tchar* GetVersionString();
}