Files
UnrealEngine/Engine/Source/Programs/UnrealBuildAccelerator/Common/Private/UbaObjectFileImportLib.h
2025-05-18 13:04:45 +08:00

22 lines
404 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UbaObjectFile.h"
namespace uba
{
class ObjectFileImportLib : public ObjectFile
{
public:
virtual bool Parse(Logger& logger, ObjectFileParseMode parseMode, const tchar* hint) override;
virtual const char* GetLibName() override;
private:
std::string m_libName;
};
bool IsImportLib(const u8* data, u64 dataSize);
}