21 lines
292 B
C++
21 lines
292 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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namespace UE
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{
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namespace TraceAnalyzer
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{
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struct FCommand
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{
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const TCHAR* Name;
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const TCHAR* Description;
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int32 (*Main)(int32, TCHAR const* const*);
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};
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} // namespace TraceAnalyzer
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} // namespace UE
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