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UnrealEngine/Engine/Source/Programs/SubmitTool/Private/Version/AppVersionDefines.h
2025-05-18 13:04:45 +08:00

41 lines
1.0 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
// Macros for encoding strings
#define VERSION_TEXT(x) TEXT(x)
#define VERSION_STRINGIFY_2(x) VERSION_TEXT(#x)
#define VERSION_STRINGIFY(x) VERSION_STRINGIFY_2(x)
#define SUBMIT_TOOL_APPNAME TEXT("SubmitTool-Source")
#ifdef SUBMIT_TOOL_PRERELEASE
#undef SUBMIT_TOOL_APPNAME
#define SUBMIT_TOOL_APPNAME TEXT("SubmitTool-PreRelease")
#endif
#ifdef SUBMIT_TOOL_RELEASE
#undef SUBMIT_TOOL_APPNAME
#define SUBMIT_TOOL_APPNAME TEXT("SubmitTool")
#endif
#define SUBMIT_TOOL_VERSION_MAJOR 6
#define SUBMIT_TOOL_VERSION_MINOR 0
#define SUBMIT_TOOL_VERSION_PATCH 0
#ifndef SUBMIT_TOOL_CHANGELIST
#define SUBMIT_TOOL_CHANGELIST_STRING TEXT("NoCL")
#endif
#ifdef SUBMIT_TOOL_CHANGELIST
#define SUBMIT_TOOL_CHANGELIST_STRING TEXT("CL-") VERSION_STRINGIFY(SUBMIT_TOOL_CHANGELIST)
#endif
#define SUBMIT_TOOL_VERSION_STRING \
VERSION_STRINGIFY(SUBMIT_TOOL_VERSION_MAJOR)\
TEXT(".")\
VERSION_STRINGIFY(SUBMIT_TOOL_VERSION_MINOR)\
TEXT(".")\
VERSION_STRINGIFY(SUBMIT_TOOL_VERSION_PATCH)