21 lines
528 B
C++
21 lines
528 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "StandAloneTelemetry.h"
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#include "ITelemetry.h"
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class FTelemetryService
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{
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public:
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static const TSharedPtr<ITelemetry> & Get();
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static void Init(const FString& InUrl, const FGuid& InSessionID);
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static void Shutdown();
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static void BlockFlush(float InTimeout);
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private:
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static void Set(TSharedPtr<ITelemetry> InInstance);
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static TSharedPtr<ITelemetry> TelemetryInstance;
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static FCriticalSection InstanceCriticalSection;
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}; |