Files
UnrealEngine/Engine/Source/Programs/SubmitTool/Private/Telemetry/NullTelemetry.h
2025-05-18 13:04:45 +08:00

14 lines
436 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ITelemetry.h"
class FNullTelemetry : public ITelemetry
{
public:
virtual void Start(const FString& InCurrentStream) const override {}
virtual void BlockFlush(float InTimeout) const {}
virtual void SubmitSucceeded() const override {}
virtual void CustomEvent(const FString& InEventId, const TArray<FAnalyticsEventAttribute>& InAttribs) const override {}
};